Searched refs:m_Colors (Results 1 – 2 of 2) sorted by relevance
173 m_Colors[i] = pRes->colors[i]; in Material()284 m_Colors[INTERPOLATECOLOR_BLACK] = ut::Color8(DefaultBlackColor); in Init()285 m_Colors[INTERPOLATECOLOR_WHITE] = ut::Color8(DefaultWhiteColor); in Init()286 m_Colors[2] = DefaultWhiteColor; in Init()557 case 0: return m_Colors[idx].r; in GetColorElement()558 case 1: return m_Colors[idx].g; in GetColorElement()559 case 2: return m_Colors[idx].b; in GetColorElement()560 case 3: return m_Colors[idx].a; in GetColorElement()577 case 0: m_Colors[idx].r = value; break; in SetColorElement()578 case 1: m_Colors[idx].g = value; break; in SetColorElement()[all …]
580 return m_Colors[idx]; in GetColor()599 m_Colors[idx] = value; in SetColor()1082 ut::Color8 m_Colors[MatColorMax]; variable