Searched refs:m_CameraCache (Results 1 – 2 of 2) sorted by relevance
139 m_CameraCache(NULL), in RenderContext()200 m_CameraCache = NULL; in ResetState()237 m_CameraCache = NULL; in ResetState()302 if (m_CameraCache != camera || isForce) in SetCameraMatrix()304 m_CameraCache = camera; in SetCameraMatrix()
622 Camera* m_CameraCache; variable