Searched refs:m_CameraAnimEvaluatorArray (Results 1 – 2 of 2) sorted by relevance
140 m_CameraAnimEvaluatorArray.clear(); in SmCamera()196 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->Release(); in DetachAnimEvaluator()210 m_CameraAnimEvaluatorArray.push_back( animEvaluator ); in AddAnimEvaluator()219 return m_CameraAnimEvaluatorArray.size(); in GetAnimEvaluatorNum()236 m_CameraAnimEvaluatorArray[animEvaluatorNo]->Release(); in SetAnimEvaluatorNo()237 bool bindResult = m_CameraAnimEvaluatorArray[animEvaluatorNo]->Bind(animGroup); in SetAnimEvaluatorNo()240 m_Camera->SetAnimObject(m_CameraAnimEvaluatorArray[animEvaluatorNo]); in SetAnimEvaluatorNo()261 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()279 … f32 endFrame = m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()295 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
233 CameraAnimEvaluatorArray m_CameraAnimEvaluatorArray; variable