| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_HardwareChannelManager.cpp | 81 if ( channel.m_Callback != NULL ) in Finalize() 83 channel.m_Callback( in Finalize() 101 if ( channel.m_Callback != NULL ) in Finalize() 103 channel.m_Callback( in Finalize() 137 if ( channel.m_Callback != NULL ) in FreeAllReservedHardwareChannel() 139 channel.m_Callback( in FreeAllReservedHardwareChannel()
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| D | snd_WaveSound.cpp | 137 m_DataLoadTask.m_Callback = NotifyAsyncLoadFinishedFunc; in RegisterDataLoadTask() 257 m_Callback( NULL ), in DataLoadTask() 274 if ( m_Callback ) in Execute() 276 m_Callback( false, NULL, m_CallbackData ); in Execute() 294 if ( m_Callback ) in Execute() 296 m_Callback( false, NULL, m_CallbackData ); in Execute() 303 if ( m_Callback ) in Execute() 305 m_Callback( true, &m_LoadInfoWsd, m_CallbackData ); in Execute()
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| D | snd_Channel.cpp | 105 m_Callback = callback; in InitParam() 505 if ( m_Callback != NULL ) in Stop() 507 m_Callback( this, CALLBACK_STATUS_STOPPED, m_CallbackData ); in Stop() 611 if ( channel->m_Callback != NULL ) { in VoiceCallbackFunc() 612 channel->m_Callback( channel, chStatus, channel->m_CallbackData ); in VoiceCallbackFunc() 684 channel->m_Callback = NULL; in FreeChannel() 725 if ( m_pChannel->m_Callback != NULL ) { in InvalidateData() 726 … m_pChannel->m_Callback( m_pChannel, CALLBACK_STATUS_CANCEL, m_pChannel->m_CallbackData ); in InvalidateData() 727 m_pChannel->m_Callback = NULL; in InvalidateData()
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| D | snd_SequenceSound.cpp | 803 m_DataLoadTask.m_Callback = NotifyAsyncLoadFinishedFunc; in RegisterDataLoadTask() 825 m_Callback( NULL ), in DataLoadTask() 842 if ( m_Callback ) in Execute() 844 m_Callback( false, NULL, NULL, m_CallbackData ); in Execute() 862 if ( m_Callback ) in Execute() 864 m_Callback( false, NULL, NULL, m_CallbackData ); in Execute() 884 m_Callback( false, NULL, NULL, m_CallbackData ); in Execute() 892 if ( m_Callback ) in Execute() 894 m_Callback( true, &m_LoadInfoSeq, m_LoadInfoBanks, m_CallbackData ); in Execute()
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| D | snd_VoiceManager.cpp | 96 if ( voice.m_Callback != NULL ) in StopAllVoices() 98 voice.m_Callback( in StopAllVoices() 249 Voice::VoiceCallback callbackFunc = dropVoice->m_Callback; in DropLowestPriorityVoice()
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| D | snd_Voice.cpp | 265 : m_Callback( NULL ), in Voice() 606 if ( m_Callback != NULL ) in StopFinished() 608 m_Callback( this, CALLBACK_STATUS_FINISH_WAVE, m_pCallbackData ); in StopFinished() 928 if ( voice->m_Callback != NULL ) in HardwareChannelCallbackFunc() 930 voice->m_Callback( voice, voiceStatus, voice->m_pCallbackData ); in HardwareChannelCallbackFunc() 958 if ( pVoice->m_Callback != NULL ) in SdkVoiceDropCallbackFunc() 960 pVoice->m_Callback( pVoice, CALLBACK_STATUS_DROP_DSP, pVoice->m_pCallbackData ); in SdkVoiceDropCallbackFunc() 1018 if ( pVoice->m_Callback != NULL ) in SdkVoiceDropCallbackFuncMulti() 1020 pVoice->m_Callback( pVoice, CALLBACK_STATUS_DROP_DSP, pVoice->m_pCallbackData ); in SdkVoiceDropCallbackFuncMulti() 1041 m_Callback = callback; in InitParam()
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| D | snd_HardwareChannel.cpp | 101 m_Callback( NULL ), in HardwareChannel()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_FrameHeap.h | 45 … : m_pBuffer( buffer ), m_Size( size ), m_Callback( callback ), m_pCallbackArg( callbackArg ) {} in Block() 46 ~Block() { if ( m_Callback != NULL ) m_Callback( m_pBuffer, m_Size, m_pCallbackArg ); } in ~Block() 51 DisposeCallback GetDisposeCallback() const { return m_Callback; } in GetDisposeCallback() 61 DisposeCallback m_Callback; member
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| D | snd_WaveSound.h | 121 NotifyAsyncLoadFinished m_Callback; variable
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| D | snd_HardwareChannel.h | 155 HardwareChannelCallback m_Callback; variable
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| D | snd_SequenceSound.h | 92 NotifyAsyncLoadFinished m_Callback; variable
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| D | snd_Voice.h | 259 VoiceCallback m_Callback; variable
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| D | snd_Channel.h | 261 ChannelCallback m_Callback; variable
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| /NW4C-2.0.3/sources/libraries/snd/platform/ |
| D | snd_HardwareChannelManagerAX.cppi | 49 pChannel->m_Callback = callback;
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