Searched refs:m_BlockBytes (Results 1 – 2 of 2) sorted by relevance
1786 task->m_BlockBytes = blockSize; // 1ブロックあたりのバイト数 in UpdateLoadingBlockIndex()2303 m_BlockBytes( 0 ), in StreamDataLoadTask()2324 NW_ALIGN32_ASSERT( m_BlockBytes ); in LoadStreamData()2343 size_t loadSize = m_BlockBytes * loadChannelCount; in LoadStreamData()2363 u32 len = static_cast<u32>( m_BlockBytes ); in LoadStreamData()2364 const void* source = ut::AddOffsetToPtr( s_LoadBuffer, m_BlockBytes * i ); in LoadStreamData()
221 size_t m_BlockBytes; variable