Searched refs:m_BlendOperations (Results 1 – 2 of 2) sorted by relevance
172 NW_MINMAXLT_ASSERT(blendOpIdx, 0, m_BlendOperations.Size()); in GetBlendOperationInGroup()173 return m_BlendOperations[blendOpIdx]; in GetBlendOperationInGroup()179 NW_MINMAXLT_ASSERT(blendOpIdx, 0, m_BlendOperations.Size()); in SetBlendOperationInGroup()180 m_BlendOperations[blendOpIdx] = blendOp; in SetBlendOperationInGroup()305 ut::MoveArray<anim::AnimBlendOp*> m_BlendOperations; //!< ブレンドオペレーションです。 variable
141 … m_BlendOperations = ut::MoveArray<anim::AnimBlendOp*>(memory, blendOpCount, &GetAllocator()); in Initialize()145 m_BlendOperations.PushBackFast(GetAnimBlendOpByType(blendOpType)); in Initialize()