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Searched refs:m_AutoAlocate (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h562 m_AutoAlocate(autoAlocate), in ParticleEffect()
610 if (this->m_AutoAlocate) in LeaseInstance()
770 bool m_AutoAlocate; variable