Searched refs:m_AnimatableNodes (Results 1 – 1 of 1) sorted by relevance
278 m_AnimatableNodes.clear(); in Clear()1202 bool isPushed = m_AnimatableNodes.push_back(sceneNode); in PushAnimatableNode()1220 isPushed = m_AnimatableNodes.push_back(sceneNode); in TryPushAnimatableNode()1231 return m_AnimatableNodes.begin(); in GetAnimatableNodesBegin()1240 return m_AnimatableNodes.begin(); in GetAnimatableNodesBegin()1249 return m_AnimatableNodes.end(); in GetAnimatableNodesEnd()1258 return m_AnimatableNodes.end(); in GetAnimatableNodesEnd()1296 m_AnimatableNodes(animatableNodes) in SceneContext()1314 AnimatableNodeArray m_AnimatableNodes; variable