Home
last modified time | relevance | path

Searched refs:m_AnimObjects (Results 1 – 9 of 9) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_AnimBlender.h92 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame()
94 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()
96 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()
115 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in HasMemberAnim()
117 if (m_AnimObjects[animObjIdx] != NULL && in HasMemberAnim()
118 m_AnimObjects[animObjIdx]->HasMemberAnim(memberIdx)) in HasMemberAnim()
139 NW_ASSERT(m_AnimObjects.Size() < m_AnimObjects.Capacity()); in AddAnimObject()
140 m_AnimObjects.PushBack(animObj); in AddAnimObject()
151 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_AnimObjects.Size()); in GetAnimObject()
152 return m_AnimObjects[animObjIdx]; in GetAnimObject()
[all …]
Dgfx_AnimBinding.h164 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame()
166 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()
168 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()
226 NW_MINMAXLT_ASSERT(groupIdx, 0, m_AnimObjects.Size());
230 return m_AnimObjects[index];
240 return m_AnimObjects[index];
277 m_AnimObjects[index] = animObject;
367 m_AnimObjects = AnimObjectArray(memory, animObjectCount, &GetAllocator()); in Initialize()
377 m_AnimObjects.PushBackFast<AnimObject*>(NULL); in Initialize()
400 AnimObjectArray m_AnimObjects; //!< @details :private variable
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_AnimInterpolator.cpp44 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
46 if (m_AnimObjects[animIdx] == NULL) in GetResult()
51 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
69 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult()
71 if (m_AnimObjects[animIdx] == NULL) in GetResult()
78 if (m_AnimObjects[animIdx]->HasMemberAnim(memberIdx)) in GetResult()
81 lastAnimObj = m_AnimObjects[animIdx]; in GetResult()
116 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
118 if (m_AnimObjects[animIdx] == NULL) in GetResult()
132 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
[all …]
Dgfx_AnimOverrider.cpp44 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
46 if (m_AnimObjects[animIdx] == NULL) in GetResult()
51 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
65 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
67 if (m_AnimObjects[animIdx] == NULL) in GetResult()
72 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
Dgfx_AnimAdder.cpp44 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
46 if (m_AnimObjects[animIdx] == NULL) in GetResult()
51 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
72 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
74 if (m_AnimObjects[animIdx] == NULL) in GetResult()
88 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
Dgfx_TransformAnimInterpolator.cpp59 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult()
61 if (m_AnimObjects[animIdx] == NULL) in GetResult()
68 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult()
134 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
136 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult()
222 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult()
224 if (m_AnimObjects[animIdx] && m_AnimObjects[animIdx]->HasMemberAnim(memberIdx)) in GetResult()
263 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
265 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult()
Dgfx_TransformAnimOverrider.cpp56 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
58 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult()
Dgfx_TransformAnimAdder.cpp65 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
67 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult()
Dgfx_AnimBinding.cpp46 AnimObject* animObj = m_AnimObjects[index]; in Evaluate()