Searched refs:m_AnimLinkNum (Results 1 – 2 of 2) sorted by relevance
402 m_AnimLinkNum(0) in AnimTransformBasic()408 Layout::DeleteArray(m_pAnimLinkAry, m_AnimLinkNum); in ~AnimTransformBasic()458 m_AnimLinkNum = animNum; in SetResource()624 while (pLink < m_pAnimLinkAry + m_AnimLinkNum) in FindUnbindLink()
443 u16 m_AnimLinkNum; variable