| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_BaseAnimEvaluator.cpp | 82 NW_NULL_ASSERT(m_AnimGroup); in ResetMember() 84 if (!m_AnimGroup->HasOriginalValue()) in ResetMember() 89 anim::ResGraphicsAnimGroup data = m_AnimGroup->GetResGraphicsAnimGroup(); in ResetMember() 92 … const anim::ResAnimGroupMember resAnimGroupMember = m_AnimGroup->GetResAnimGroupMember(memberIdx); in ResetMember() 94 m_AnimGroup->GetTargetObject(memberIdx), in ResetMember() 95 m_AnimGroup->GetOriginalValue(memberIdx)); in ResetMember()
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| D | gfx_Light.cpp | 76 m_AnimGroup = animGroup; in CreateAnimGroup() 79 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup() 82 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup() 85 m_AnimGroup->SetTargetObject(memberIdx, object); in CreateAnimGroup() 91 m_AnimGroup->SetTargetPtr(memberIdx, &this->Transform()); in CreateAnimGroup() 97 m_AnimGroup->SetTargetPtr(memberIdx, target); in CreateAnimGroup() 100 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup() 104 m_AnimGroup->SetOriginalValue(memberIdx, &m_OriginalTransform); in CreateAnimGroup() 110 m_AnimGroup->SetOriginalValue(memberIdx, originalValue); in CreateAnimGroup() 114 m_AnimBinding->SetAnimGroup(0, m_AnimGroup); in CreateAnimGroup()
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| D | gfx_AnimEvaluator.cpp | 168 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult() 192 const void* originalValue = m_AnimGroup->HasOriginalValue() in GetResult() 193 ? m_AnimGroup->GetOriginalValue(memberIdx) in GetResult()
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| D | gfx_Camera.cpp | 58 m_AnimGroup(NULL), in Camera() 76 ut::SafeDestroy(m_AnimGroup); in ~Camera() 114 m_AnimGroup = animGroup; in CreateAnimGroup() 117 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup() 120 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup() 123 m_AnimGroup->SetTargetObject(memberIdx, object); in CreateAnimGroup() 129 m_AnimGroup->SetTargetPtr(memberIdx, &this->Transform()); in CreateAnimGroup() 135 m_AnimGroup->SetTargetPtr(memberIdx, target); in CreateAnimGroup() 138 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup() 173 m_AnimGroup->SetOriginalValue(memberIdx, originalValue); in CreateAnimGroup() [all …]
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| D | gfx_AnimOverrider.cpp | 41 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
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| D | gfx_TransformAnimOverrider.cpp | 43 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
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| D | gfx_AnimAdder.cpp | 41 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
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| D | gfx_TransformAnimAdder.cpp | 43 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
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| D | gfx_AnimInterpolator.cpp | 41 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
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| D | gfx_TransformAnimEvaluator.cpp | 413 static_cast<const math::Transform3*>(m_AnimGroup->GetOriginalValue(memberIdx)); in GetResultCommon() 472 m_AnimGroup = animGroup; in TryBind()
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| D | gfx_TransformAnimInterpolator.cpp | 42 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
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| D | gfx_Fog.cpp | 451 m_AnimGroup = animGroup; in CreateAnimGroup()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_Light.h | 68 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() 74 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() 121 m_AnimGroup(NULL) in Light() 127 ut::SafeDestroy(m_AnimGroup); in ~Light() 154 AnimGroup* m_AnimGroup; variable
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| D | gfx_AnimObject.h | 109 m_AnimGroup(NULL), in AnimObject() 176 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() 179 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() 182 void SetAnimGroup(AnimGroup* group) { m_AnimGroup = group; } in SetAnimGroup() 216 AnimGroup* m_AnimGroup;
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| D | gfx_Fog.h | 221 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() 224 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() 283 m_AnimGroup(NULL), in Fog() 300 m_AnimGroup(NULL), in Fog() 307 ut::SafeDestroy(m_AnimGroup); in ~Fog() 374 AnimGroup* m_AnimGroup; variable
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| D | gfx_BaseAnimEvaluator.h | 88 m_AnimGroup = NULL; in Release() 113 NW_NULL_ASSERT(m_AnimGroup); in ChangeAnim() 120 AnimGroup* animGroup = m_AnimGroup; in ChangeAnim() 133 for (int i = (m_AnimGroup->GetMemberCount() - 1); i >= 0; --i) in Reset() 375 NW_ASSERT(m_AnimGroup == NULL); in TryBindTemplate() 419 m_AnimGroup = animGroup; in TryBindTemplate()
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| D | gfx_AnimBlender.h | 78 NW_ASSERT(m_AnimGroup == NULL); in TryBind() 79 m_AnimGroup = animGroup; in TryBind() 86 m_AnimGroup = NULL; in Release()
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| D | gfx_Camera.h | 300 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() 306 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() 819 AnimGroup* m_AnimGroup; variable
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| D | gfx_TransformAnimEvaluator.h | 237 return (0 <= memberIdx && memberIdx < m_AnimGroup->GetMemberCount()); in HasMemberAnim() 259 for (int memberIdx = 0; memberIdx < m_AnimGroup->GetMemberCount(); ++memberIdx) in UpdateCacheNonVirtual()
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