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Searched refs:m_AnimEvaluatorArray (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmModel.cpp35 m_AnimEvaluatorArray.clear(); in SmModel()
240 model->m_AnimEvaluatorArray.CopyFrom( m_AnimEvaluatorArray ); in Duplicate()
251 m_AnimEvaluatorArray.push_back( animEvaluator ); in AddAnimEvaluator()
260 return m_AnimEvaluatorArray.size(); in GetAnimEvaluatorNum()
276 m_AnimEvaluatorArray[animEvaluatorNo]->Release(); in SetAnimEvaluatorNo()
277 bool bindResult = m_AnimEvaluatorArray[animEvaluatorNo]->Bind(animGroup); in SetAnimEvaluatorNo()
280 m_SkeletalModel->SetSkeletalAnimObject(m_AnimEvaluatorArray[animEvaluatorNo]); in SetAnimEvaluatorNo()
301 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()
317 f32 endFrame = m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()
336 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
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/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmModel.h148 AnimEvaluatorArray m_AnimEvaluatorArray; variable