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Searched refs:m_AmbientLight (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_LightSet.h151 this->m_AmbientLight = light; in SetAmbientLight()
160 return this->m_AmbientLight; in GetAmbientLight()
169 return this->m_AmbientLight; in GetAmbientLight()
310 this->m_AmbientLight = NULL; in ClearAll()
331 m_AmbientLight(NULL), in LightSet()
345 AmbientLight* m_AmbientLight; variable
Dgfx_SceneEnvironment.h57 : m_AmbientLight(NULL), in SceneEnvironment()
288 this->m_AmbientLight = ambientLight; in SetAmbientLight()
296 return this->m_AmbientLight; in GetAmbientLight()
489 AmbientLight* m_AmbientLight;
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneEnvironment.cpp135 m_AmbientLight = NULL; in ResetAmbientLight()
168 if (m_AmbientLight != ambientLight) in SetActiveLightSet()
171m_AmbientLight = (ambientLight != NULL && ambientLight->GetResAmbientLight().IsLightEnabled()) ? a… in SetActiveLightSet()