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Searched refs:m_AllocCache (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_AnimEvaluator.h52 m_AllocCache(false) {} in Builder()
80 Builder& AllocCache(bool allocCache) { m_AllocCache = allocCache; return *this; } in AllocCache()
103 …uator::GetMemorySizeForInitialize(pSize, m_AnimData, m_MaxMembers, m_MaxAnimMembers, m_AllocCache); in GetMemorySizeInternal()
123 …esult result = animEvaluator->Initialize(m_AnimData, m_MaxMembers, m_MaxAnimMembers, m_AllocCache); in Create()
133 bool m_AllocCache; variable
Dgfx_TransformAnimEvaluator.h49 m_AllocCache(false) {} in Builder()
77 Builder& AllocCache(bool allocCache) { m_AllocCache = allocCache; return *this; } in AllocCache()
102 if (m_AllocCache) in GetMemorySizeInternal()
125 … Result result = evaluator->Initialize(m_AnimData, m_MaxMembers, m_MaxAnimMembers, m_AllocCache); in Create()
135 bool m_AllocCache; variable