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Searched refs:m_3dManager (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/demos/snd/sound3d/sources/
DSound3dApp.cpp64 m_3dManager.SetBiquadFilterType( m_FilterType ); in OnInitialize()
128 size_t setupSize = m_3dManager.GetRequiredMemSize( &m_Archive ); in InitializeSoundSystem()
130 m_3dManager.Initialize( &m_Archive, m_pMemoryFor3dManager, setupSize ); in InitializeSoundSystem()
131 m_3dManager.SetMaxPriorityReduction( 32 ); in InitializeSoundSystem()
132 m_3dManager.SetSonicVelocity( 340.0f / 60 ); in InitializeSoundSystem()
137 m_3dManager.AddListener( &m_3dListener ); in InitializeSoundSystem()
148 m_3dActor.Initialize( m_ArchivePlayer, m_3dManager ); in InitializeSoundSystem()
198 m_3dManager.GetBiquadFilterType() ) ); in OnDrawUpLCD()
289 m_3dManager.SetBiquadFilterType( m_FilterType ); in OnUpdatePad()
298 m_3dManager.SetBiquadFilterType( m_FilterType ); in OnUpdatePad()
DSound3dApp.h45 nw::snd::Sound3DManager m_3dManager; variable