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Searched refs:lpfFreq (Results 1 – 25 of 26) sorted by relevance

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/NW4C-2.0.3/include/nw/snd/
Dsnd_BasicSoundPlayer.h42 float lpfFreq; member
81 void SetLpfFreq( float lpfFreq ) { m_PlayerParamSet.lpfFreq = lpfFreq; } in SetLpfFreq() argument
91 float GetLpfFreq() const { return m_PlayerParamSet.lpfFreq; } in GetLpfFreq()
Dsnd_SequenceTrack.h105 f32 lpfFreq; member
185 void SetLpfFreq( float lpfFreq ) { m_ParserTrackParam.lpfFreq = lpfFreq; } in SetLpfFreq() argument
196 float GetLpfFreq() const { return m_ParserTrackParam.lpfFreq; } in GetLpfFreq()
Dsnd_WaveSoundHandle.h384 void SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
386 if ( IsAttachedSound() ) m_pSound->SetLpfFreq( lpfFreq ); in SetLpfFreq()
Dsnd_SoundHandle.h420 void SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
422 if ( IsAttachedSound() ) m_pSound->SetLpfFreq( lpfFreq ); in SetLpfFreq()
Dsnd_StreamSoundHandle.h397 void SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
399 if ( IsAttachedSound() ) m_pSound->SetLpfFreq( lpfFreq ); in SetLpfFreq()
Dsnd_SequenceSoundHandle.h378 void SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
380 if ( IsAttachedSound() ) m_pSound->SetLpfFreq( lpfFreq ); in SetLpfFreq()
Dsnd_Channel.h167 void SetUserLpfFreq( f32 lpfFreq ) { m_UserLpfFreq = lpfFreq; } in SetUserLpfFreq() argument
Dsnd_SequenceSound.h145 void SetTrackLpfFreq( u32 trackBitFlag, f32 lpfFreq );
Dsnd_SoundPlayer.h207 void SetLpfFreq( float lpfFreq );
Dsnd_DriverCommand.h152 float lpfFreq; member
Dsnd_Voice.h166 void SetLpfFreq( f32 lpfFreq );
Dsnd_SequenceSoundPlayer.h218 void SetTrackLpfFreq( u32 trackBitFlag, float lpfFreq );
Dsnd_BasicSound.h298 void SetLpfFreq( f32 lpfFreq );
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSound.cpp583 f32 lpfFreq = m_LpfFreq; in UpdateParam() local
584 lpfFreq += m_AmbientParam.lpf; in UpdateParam()
585 lpfFreq += GetSoundPlayer()->GetLpfFreq(); in UpdateParam()
624 command->lpfFreq = lpfFreq; in UpdateParam()
912 void BasicSound::SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
914 m_LpfFreq = lpfFreq; in SetLpfFreq()
Dsnd_WaveSoundPlayer.cpp517 float lpfFreq = 0.0f; in UpdateChannel() local
518 lpfFreq += GetLpfFreq(); in UpdateChannel()
550 m_pChannel->SetUserLpfFreq( lpfFreq ); in UpdateChannel()
Dsnd_BasicSoundPlayer.cpp34 lpfFreq = 0.0f; in Initialize()
Dsnd_SequenceTrack.cpp122 m_ParserTrackParam.lpfFreq = 0.0f; in InitParam()
413 float lpfFreq in UpdateChannelParam() local
414 = m_ParserTrackParam.lpfFreq in UpdateChannelParam()
448 channel->SetUserLpfFreq( lpfFreq ); in UpdateChannelParam()
Dsnd_SoundPlayer.cpp158 void SoundPlayer::SetLpfFreq( float lpfFreq ) in SetLpfFreq() argument
160 m_LpfFreq = lpfFreq; in SetLpfFreq()
Dsnd_SequenceSoundPlayer.cpp532 void SequenceSoundPlayer::SetTrackLpfFreq( u32 trackBitFlag, float lpfFreq ) in SetTrackLpfFreq() argument
534 SetTrackParam( trackBitFlag, &SequenceTrack::SetLpfFreq, lpfFreq ); in SetTrackLpfFreq()
Dsnd_Channel.cpp273 f32 lpfFreq = 1.0f + m_UserLpfFreq; in Update() local
298 m_pVoice->SetLpfFreq( lpfFreq ); in Update()
Dsnd_SequenceSound.cpp497 void SequenceSound::SetTrackLpfFreq( u32 trackBitFlag, f32 lpfFreq ) in SetTrackLpfFreq() argument
505 command->value = lpfFreq; in SetTrackLpfFreq()
Dsnd_StreamSoundPlayer.cpp1275 f32 lpfFreq = 1.0f; in UpdateVoiceParams() local
1276 lpfFreq += GetLpfFreq(); in UpdateVoiceParams()
1303 voice->SetLpfFreq( lpfFreq ); in UpdateVoiceParams()
1321 voice->SetLpfFreq( lpfFreq ); in UpdateVoiceParams()
Dsnd_Voice.cpp793 void Voice::SetLpfFreq( f32 lpfFreq ) in SetLpfFreq() argument
795 if ( lpfFreq != m_LpfFreq ) in SetLpfFreq()
797 m_LpfFreq = lpfFreq; in SetLpfFreq()
Dsnd_DriverCommand.cpp112 c->player->SetLpfFreq( c->lpfFreq ); in ProcessCommandList()
Dsnd_MidiSequencePlayer.cpp300 param.lpfFreq = static_cast<f32>( value - 64 ) / 64.0f; in HandleControlChangeMessage()

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