| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmParticle.cpp | 146 bool SmParticle::AddAnimationFrame( f32 addFrame, bool loop = true ) 149 NW_UNUSED_VARIABLE(loop);
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| D | SmLayout.cpp | 147 SmLayout::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument 159 if ( loop ) in AddAnimationFrame()
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| D | SmModel.cpp | 309 SmModel::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument 320 if ( loop ) in AddAnimationFrame()
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| D | SmCamera.cpp | 269 SmCamera::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument 282 if ( loop ) in AddAnimationFrame()
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| /NW4C-2.0.3/demos/lyt/texVram/sources/ |
| D | main.cpp | 273 bool loop = true; in nnMain() local 274 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/extUserData/sources/ |
| D | main.cpp | 285 bool loop = true; in nnMain() local 286 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/locationAdjust/sources/ |
| D | main.cpp | 247 bool loop = true; in nnMain() local 248 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 253 bool loop = true; in nnMain() local 254 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/multiArc/sources/ |
| D | main.cpp | 239 bool loop = true; in nnMain() local 240 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/perspective/sources/ |
| D | main.cpp | 297 bool loop = true; in nnMain() local 298 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/group/sources/ |
| D | main.cpp | 233 bool loop = true; in nnMain() local 234 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/simple2/sources/ |
| D | main.cpp | 281 bool loop = true; in nnMain() local 282 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/font/OldResFont/sources/ |
| D | main.cpp | 346 volatile bool loop = true; in nnMain() local 347 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmModel.h | 95 bool AddAnimationFrame( f32 addFrame, bool loop = true );
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| D | SmParticle.h | 58 bool AddAnimationFrame( f32 addFrame, bool loop = true );
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| D | SmLayout.h | 167 bool AddAnimationFrame( f32 addFrame, bool loop = true );
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| D | SmCamera.h | 207 bool AddAnimationFrame( f32 addFrame, bool loop = true );
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| /NW4C-2.0.3/demos/font/ResFont/sources/ |
| D | main.cpp | 478 volatile bool loop = true; in nnMain() local 479 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/bounding/sources/ |
| D | main.cpp | 305 bool loop = true; in nnMain() local 306 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/font/PackedFont/sources/ |
| D | main.cpp | 516 volatile bool loop = true; in nnMain() local 517 while (loop) in nnMain()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_HardwareChannel.h | 144 void SetVoiceLoop( u32 loop );
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| /NW4C-2.0.3/demos/lyt/orthoStereo/sources/ |
| D | main.cpp | 447 bool loop = true; in nnMain() local 448 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/font/ArchiveFont/sources/ |
| D | main.cpp | 564 volatile bool loop = true; in nnMain() local 565 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/animShare/sources/ |
| D | main.cpp | 473 bool loop = true; in nnMain() local 474 while (loop) in nnMain()
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| /NW4C-2.0.3/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 444 bool loop = true; in nnMain() local 445 while (loop) in nnMain()
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