Home
last modified time | relevance | path

Searched refs:loop (Results 1 – 25 of 31) sorted by relevance

12

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmParticle.cpp146 bool SmParticle::AddAnimationFrame( f32 addFrame, bool loop = true )
149 NW_UNUSED_VARIABLE(loop);
DSmLayout.cpp147 SmLayout::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument
159 if ( loop ) in AddAnimationFrame()
DSmModel.cpp309 SmModel::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument
320 if ( loop ) in AddAnimationFrame()
DSmCamera.cpp269 SmCamera::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument
282 if ( loop ) in AddAnimationFrame()
/NW4C-2.0.3/demos/lyt/texVram/sources/
Dmain.cpp273 bool loop = true; in nnMain() local
274 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/extUserData/sources/
Dmain.cpp285 bool loop = true; in nnMain() local
286 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/locationAdjust/sources/
Dmain.cpp247 bool loop = true; in nnMain() local
248 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/archiveFont/sources/
Dmain.cpp253 bool loop = true; in nnMain() local
254 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/multiArc/sources/
Dmain.cpp239 bool loop = true; in nnMain() local
240 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/perspective/sources/
Dmain.cpp297 bool loop = true; in nnMain() local
298 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/group/sources/
Dmain.cpp233 bool loop = true; in nnMain() local
234 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/simple2/sources/
Dmain.cpp281 bool loop = true; in nnMain() local
282 while (loop) in nnMain()
/NW4C-2.0.3/demos/font/OldResFont/sources/
Dmain.cpp346 volatile bool loop = true; in nnMain() local
347 while (loop) in nnMain()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmModel.h95 bool AddAnimationFrame( f32 addFrame, bool loop = true );
DSmParticle.h58 bool AddAnimationFrame( f32 addFrame, bool loop = true );
DSmLayout.h167 bool AddAnimationFrame( f32 addFrame, bool loop = true );
DSmCamera.h207 bool AddAnimationFrame( f32 addFrame, bool loop = true );
/NW4C-2.0.3/demos/font/ResFont/sources/
Dmain.cpp478 volatile bool loop = true; in nnMain() local
479 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/bounding/sources/
Dmain.cpp305 bool loop = true; in nnMain() local
306 while (loop) in nnMain()
/NW4C-2.0.3/demos/font/PackedFont/sources/
Dmain.cpp516 volatile bool loop = true; in nnMain() local
517 while (loop) in nnMain()
/NW4C-2.0.3/include/nw/snd/
Dsnd_HardwareChannel.h144 void SetVoiceLoop( u32 loop );
/NW4C-2.0.3/demos/lyt/orthoStereo/sources/
Dmain.cpp447 bool loop = true; in nnMain() local
448 while (loop) in nnMain()
/NW4C-2.0.3/demos/font/ArchiveFont/sources/
Dmain.cpp564 volatile bool loop = true; in nnMain() local
565 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/animShare/sources/
Dmain.cpp473 bool loop = true; in nnMain() local
474 while (loop) in nnMain()
/NW4C-2.0.3/demos/lyt/tagGroupBind/sources/
Dmain.cpp444 bool loop = true; in nnMain() local
445 while (loop) in nnMain()

12