Searched refs:locationFlag (Results 1 – 3 of 3) sorted by relevance
85 u32 locationFlag = texture.GetLocationFlag(); in CreateOffScreenBuffer() local86 locationFlag &= ~(GL_COPY_FCRAM_DMP | GL_NO_COPY_FCRAM_DMP); in CreateOffScreenBuffer()89 (locationFlag == MEMORY_AREA_VRAMA) || in CreateOffScreenBuffer()90 (locationFlag == MEMORY_AREA_VRAMB)); in CreateOffScreenBuffer()91 description.colorArea = static_cast<GraphicsMemoryArea>(locationFlag); in CreateOffScreenBuffer()
413 u32 locationFlag; //!< テクスチャの配置情報フラグです。 member424 locationFlag(NN_GX_MEM_VRAMA | GL_NO_COPY_FCRAM_DMP), in Description()483 DynamicBuilder& LocationFlag(u32 locationFlag) in LocationFlag() argument485 m_Description.locationFlag = locationFlag; in LocationFlag()671 u32 locationFlag; //!< テクスチャの配置情報フラグです。 member681 locationFlag(NN_GX_MEM_VRAMA | GL_NO_COPY_FCRAM_DMP), in Description()740 DynamicBuilder& LocationFlag(u32 locationFlag) in LocationFlag() argument742 m_Description.locationFlag = locationFlag; in LocationFlag()862 u32 locationFlag; //!< テクスチャの配置情報フラグです。 member874 locationFlag(NN_GX_MEM_VRAMA | GL_NO_COPY_FCRAM_DMP), in Description()[all …]
633 textureData->m_LocationFlag = m_Description.locationFlag; in Create()751 textureData->m_LocationFlag = m_Description.locationFlag; in Create()874 textureData->m_LocationFlag = m_Description.locationFlag; in Create()