Searched refs:lightAnimEvaluator (Results 1 – 1 of 1) sorted by relevance
504 nw::gfx::AnimEvaluator* lightAnimEvaluator = nw::gfx::AnimEvaluator::Builder() in CreateSceneEnvironment() local511 bool bindResult = lightAnimEvaluator->Bind( animGroup ); in CreateSceneEnvironment()516 light->SetAnimObject( lightAnimEvaluator ); in CreateSceneEnvironment()520 isPushed = m_AnimationArray.push_back( lightAnimEvaluator ); in CreateSceneEnvironment()525 m_LightAnimation = lightAnimEvaluator; in CreateSceneEnvironment()