Searched refs:level (Results 1 – 9 of 9) sorted by relevance
83 static bool Restore(bool level) in Restore() argument86 m_Enabled = level; in Restore()
77 static bool Restore(bool level) in Restore() argument79 return (OS_RestoreInterrupts( level? TRUE : FALSE ) != FALSE); in Restore()
258 void FrameHeap::LoadState( int level ) in LoadState() argument261 NW_MINMAXLT_ASSERT( level, 0, static_cast<int>( m_SectionList.GetSize() ) ); in LoadState()263 if ( level == 0 ) in LoadState()268 while( level < static_cast<int>( m_SectionList.GetSize() ) ) in LoadState()281 int result = m_pHeap->FreeByState( static_cast<u32>( level ) ); in LoadState()
173 void SoundHeap::LoadState( int level ) in LoadState() argument178 m_FrameHeap.LoadState( level ); in LoadState()
235 void LoadState( int level );
113 void LoadState( int level );
30 <STEREO_PARAM level=0.005, range=0.35/>
232 get hierarchy level
1538 // find top level node