Searched refs:lb (Results 1 – 1 of 1) sorted by relevance
127 register nw::math::VEC2 lb( pTexCoordQuad[ src ][ VERTEX_LB ].x, in CalcTextureCoords() local132 lb = local::Transform(srMtx, lb - center) + ctrans; in CalcTextureCoords()135 pTexCoord->x = lb.x; in CalcTextureCoords()136 pTexCoord->y = 1.f - lb.y; in CalcTextureCoords()