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Searched refs:itr (Results 1 – 18 of 18) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_VoiceManager.cpp146 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local
147 itr != m_PrioVoiceList.GetEndIter(); in UpdateAllVoices()
150 VoiceList::Iterator curItr = itr++; in UpdateAllVoices()
155 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local
156 itr != m_PrioVoiceList.GetEndIter(); in UpdateAllVoices()
159 VoiceList::Iterator curItr = itr++; in UpdateAllVoices()
164 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local
165 itr != m_PrioVoiceList.GetEndIter(); in UpdateAllVoices()
168 VoiceList::Iterator curItr = itr++; in UpdateAllVoices()
179 VoiceList::ReverseIterator itr = m_PrioVoiceList.GetBeginReverseIter(); in AppendVoiceList() local
[all …]
Dsnd_ExternalSoundPlayer.cpp54 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ~ExternalSoundPlayer() local
55 itr != m_SoundList.GetEndIter(); in ~ExternalSoundPlayer()
58 SoundList::Iterator curItr = itr++; in ~ExternalSoundPlayer()
74 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound() local
75 itr != m_SoundList.GetEndIter(); in StopAllSound()
78 SoundList::Iterator curItr = itr++; in StopAllSound()
95 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound() local
96 itr != m_SoundList.GetEndIter(); in PauseAllSound()
99 SoundList::Iterator curItr = itr++; in PauseAllSound()
106 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in Finalize() local
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Dsnd_SoundPlayer.cpp80 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in Update() local
81 itr != m_SoundList.GetEndIter(); in Update()
84 SoundList::Iterator curItr = itr++; in Update()
103 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound() local
104 itr != m_SoundList.GetEndIter(); in StopAllSound()
107 SoundList::Iterator curItr = itr++; in StopAllSound()
124 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound() local
125 itr != m_SoundList.GetEndIter(); in PauseAllSound()
128 SoundList::Iterator curItr = itr++; in PauseAllSound()
235 PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in InsertPriorityList() local
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Dsnd_HardwareManager.cpp76 for ( FxList::Iterator itr = list.GetBeginIter(); in SetOutputMode() local
77 itr != list.GetEndIter(); in SetOutputMode()
78 ++itr ) in SetOutputMode()
80 itr->OnChangeOutputMode(); in SetOutputMode()
276 for ( FxList::Iterator itr = list.GetBeginIter(); in FinalizeEffect() local
277 itr != list.GetEndIter(); in FinalizeEffect()
278 ++itr ) in FinalizeEffect()
280 itr->Finalize(); in FinalizeEffect()
306 for ( FxList::Iterator itr = GetInstance().GetEffectList( bus ).GetBeginIter(); in AuxCallbackFunc() local
307 itr != GetInstance().GetEffectList( bus ).GetEndIter(); in AuxCallbackFunc()
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Dsnd_ChannelManager.cpp64 for ( ChannelList::Iterator itr = m_ChannelList.GetBeginIter(); in Finalize() local
65 itr != m_ChannelList.GetEndIter(); in Finalize()
68 ChannelList::Iterator curItr = itr++; in Finalize()
93 for ( ChannelList::Iterator itr = m_ChannelList.GetBeginIter(); in UpdateAllChannel() local
94 itr != m_ChannelList.GetEndIter(); in UpdateAllChannel()
97 ChannelList::Iterator curItr = itr++; in UpdateAllChannel()
Dsnd_SoundThread.cpp313 for ( PlayerCallbackList::Iterator itr = m_PlayerCallbackList.GetBeginIter(); in Finalize() local
314 itr != m_PlayerCallbackList.GetEndIter(); in Finalize()
317 PlayerCallbackList::Iterator curItr = itr++; in Finalize()
445 for ( SoundFrameCallbackList::Iterator itr = m_SoundFrameCallbackList.GetBeginIter(); in FrameProcess() local
446 itr != m_SoundFrameCallbackList.GetEndIter(); in FrameProcess()
449 SoundFrameCallbackList::Iterator curItr = itr++; in FrameProcess()
480 for ( PlayerCallbackList::Iterator itr = m_PlayerCallbackList.GetBeginIter(); in FrameProcess() local
481 itr != m_PlayerCallbackList.GetEndIter(); in FrameProcess()
484 PlayerCallbackList::Iterator curItr = itr++; in FrameProcess()
504 for ( SoundFrameCallbackList::Iterator itr = m_SoundFrameCallbackList.GetBeginIter(); in FrameProcess() local
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Dsnd_FrameHeap.cpp406 for ( SectionList::Iterator itr = m_SectionList.GetBeginIter(); in Dump() local
407 itr != m_SectionList.GetEndIter(); ) in Dump()
409 SectionList::Iterator curItr = itr++; in Dump()
422 BlockList::Iterator itr = m_BlockList.GetEndIter(); in ~Section() local
423 while ( itr != m_BlockList.GetBeginIter() ) in ~Section()
425 (void)--itr; in ~Section()
426 itr->~Block(); in ~Section()
434 for ( BlockList::Iterator itr = m_BlockList.GetBeginIter(); in Dump() local
435 itr != m_BlockList.GetEndIter(); ) in Dump()
437 BlockList::Iterator curItr = itr++; in Dump()
Dsnd_DisposeCallbackManager.cpp120 for ( CallbackList::Iterator itr = GetInstance().m_CallbackList.GetBeginIter(); in Dispose() local
121 itr != GetInstance().m_CallbackList.GetEndIter(); in Dispose()
124 CallbackList::Iterator curItr = itr++; in Dispose()
Dsnd_TaskManager.cpp250 TaskList::Iterator itr = m_TaskList[ priority ].GetBeginIter(); in RemoveTask() local
251 while ( itr != m_TaskList[ priority ].GetEndIter() ) in RemoveTask()
253 TaskList::Iterator curItr = itr++; in RemoveTask()
283 TaskList::Iterator itr = m_TaskList[ priority ].GetBeginIter(); in RemoveTaskById() local
284 while ( itr != m_TaskList[ priority ].GetEndIter() ) in RemoveTaskById()
286 TaskList::Iterator curItr = itr++; in RemoveTaskById()
Dsnd_Sound3DEngine.cpp78 for( Sound3DManager::ListenerList::ConstIterator itr = listenerList.GetBeginIter() ; in UpdateAmbientParam() local
79 itr != listenerList.GetEndIter() ; itr++ ) in UpdateAmbientParam()
81 const Sound3DListener& listener = *itr; in UpdateAmbientParam()
Dsnd_SequenceTrack.cpp751 Channel* itr = m_pChannelList; in NoteOn() local
752 while( itr != NULL ) in NoteOn()
754 if ( itr->GetKeyGroupId() == channel->GetKeyGroupId() ) in NoteOn()
756 itr->SetRelease(126); in NoteOn()
757 itr->Release(); in NoteOn()
759 itr = itr->GetNextTrackChannel(); in NoteOn()
Dsnd_StreamSoundPlayer.cpp203 for ( StreamDataLoadTaskList::Iterator itr = m_StreamDataLoadTaskList.GetBeginIter(); in Finalize() local
204 itr != m_StreamDataLoadTaskList.GetEndIter(); in Finalize()
207 StreamDataLoadTaskList::Iterator curItr = itr++; in Finalize()
1142 for ( StreamDataLoadTaskList::Iterator itr = m_StreamDataLoadTaskList.GetBeginIter(); in UpdateTask() local
1143 itr != m_StreamDataLoadTaskList.GetEndIter(); in UpdateTask()
1146 StreamDataLoadTaskList::Iterator curItr = itr++; in UpdateTask()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundPlayer.h467 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound() local
468 itr != m_SoundList.GetEndReverseIter(); in ForEachSound()
471 SoundList::ReverseIterator curItr = itr; in ForEachSound()
475 if ( handle.IsAttachedSound() ) itr++; in ForEachSound()
481 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound() local
482 itr != m_SoundList.GetEndIter(); in ForEachSound()
485 SoundList::Iterator curItr = itr++; in ForEachSound()
500 for ( PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in ForEachSoundPriorityOrder() local
501 itr != m_PriorityList.GetEndIter(); in ForEachSoundPriorityOrder()
504 PriorityList::Iterator curItr = itr++; in ForEachSoundPriorityOrder()
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Dsnd_ExternalSoundPlayer.h84 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound() local
85 itr != m_SoundList.GetEndReverseIter(); in ForEachSound()
88 SoundList::ReverseIterator curItr = itr; in ForEachSound()
92 if ( handle.IsAttachedSound() ) itr++; in ForEachSound()
98 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound() local
99 itr != m_SoundList.GetEndIter(); in ForEachSound()
102 SoundList::Iterator curItr = itr++; in ForEachSound()
Dsnd_SoundInstanceManager.h289 Iterator itr = m_PriorityList.GetBeginIter(); in InsertPriorityList() local
290 while ( itr != m_PriorityList.GetEndIter() ) in InsertPriorityList()
292 if ( priority < itr->CalcCurrentPlayerPriority() ) break; in InsertPriorityList()
293 (void)++itr; in InsertPriorityList()
295 m_PriorityList.Insert( itr, sound ); in InsertPriorityList()
/NW4C-2.0.3/sources/libraries/ut/
Dut_HeapBase.cpp143 for ( HeapList::iterator itr = pList->begin(); itr != pList->end(); in FindContainHeap() local
146 HeapList::iterator curItr = itr++; in FindContainHeap()
192 for ( HeapList::iterator itr = sRootList.begin(); itr != sRootList.end(); ) in FindParentHeap() local
194 HeapList::iterator curItr = itr++; in FindParentHeap()
/NW4C-2.0.3/sources/libraries/snd/platform/
Dsnd_HardwareManagerAX.cppi268 for ( CallbackList::Iterator itr = GetInstance().m_CallbackList.GetBeginIter();
269 itr != GetInstance().m_CallbackList.GetEndIter();
272 CallbackList::Iterator curItr = itr++;
/NW4C-2.0.3/tools/DccPlugin/Maya/scripts/
DNW4C_ExpDialog.mel3247 string $attrs[] = { "cr", "cg", "cb", "itr", "acr", "acg", "acb", "sr", "sg", "sb" };