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Searched refs:isReflectionEnabled (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_MaterialState.cpp110 … bool isReflectionEnabled = ut::CheckFlag(flags, ResFragmentLightingData::FLAG_REFLECTION_ENABLED); in ActivateFragmentLightingTable() local
123 if (lightingLookupTable.IsValid() && isReflectionEnabled) in ActivateFragmentLightingTable()
139 if (lightingLookupTable.IsValid() && isReflectionEnabled) in ActivateFragmentLightingTable()
155 if (lightingLookupTable.IsValid() && isReflectionEnabled) in ActivateFragmentLightingTable()