Searched refs:isModelCoordinate (Results 1 – 5 of 5) sorted by relevance
73 …bool isModelCoordinate = ut::CheckFlag(resSkeleton.GetFlags(), ResSkeletonData::FLAG_MODEL_COORDIN… in UpdateWorld() local97 if (isModelCoordinate) in UpdateWorld()142 if (isModelCoordinate) in UpdateWorld()186 if (isModelCoordinate) in UpdateWorld()
542 const bool isModelCoordinate = in SetMatrixPalette() local560 if (isModelCoordinate) in SetMatrixPalette()
108 bool isModelCoordinate = in operator() local110 … model->UpdateModelViewMatrixAndNormalMatrix(this->m_Camera->ViewMatrix(), isModelCoordinate); in operator()
522 const math::MTX34& viewMatrix, bool isModelCoordinate);835 bool isModelCoordinate) in UpdateModelViewMatrixAndNormalMatrix() argument839 if (isModelCoordinate) in UpdateModelViewMatrixAndNormalMatrix()867 if (isModelCoordinate) in UpdateModelViewMatrixAndNormalMatrix()
667 bool isModelCoordinate = in SubmitView() local670 … (*model)->UpdateModelViewMatrixAndNormalMatrix(s_BaseCamera->ViewMatrix(), isModelCoordinate); in SubmitView()