Searched refs:isLoop (Results 1 – 6 of 6) sorted by relevance
328 if ( m_StreamInfo.isLoop ) in Start()379 if ( m_IsNoRealtimeLoad && ! m_StreamInfo.isLoop ) in Start()511 info->loopFlag = m_StreamInfo.isLoop != 0; in ReadStreamDataInfo()675 m_StreamInfo.encodeMethod, m_StreamInfo.isLoop, in LoadHeader()733 if ( m_StreamInfo.isLoop ) in LoadHeader()763 if ( ( m_StreamInfo.blockCount <= 2 ) && !m_StreamInfo.isLoop ) // TODO: Magic Number in LoadHeader()1562 if ( m_StreamInfo.isLoop ) in UpdatePlayingBlockIndex()1605 if ( ! m_StreamInfo.isLoop ) in UpdatePlayingBlockIndex()1626 if ( m_StreamInfo.isLoop ) in UpdateDataLoopAddress()1762 if ( ! m_StreamInfo.isLoop ) { in UpdateLoadingBlockIndex()[all …]
126 info->loopFlag = ( m_pInfoBlockBody->isLoop == 1 ); in ReadWaveInfo()
113 u8 isLoop; // 0: ループなし, 1: ループあり member
207 bool isLoop; member
261 if ( info.isLoop ) in InitializeSdkVoice()
286 if ( info.isLoop ) in InitializeSdkVoice()