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Searched refs:isLoop (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_StreamSoundPlayer.cpp328 if ( m_StreamInfo.isLoop ) in Start()
379 if ( m_IsNoRealtimeLoad && ! m_StreamInfo.isLoop ) in Start()
511 info->loopFlag = m_StreamInfo.isLoop != 0; in ReadStreamDataInfo()
675 m_StreamInfo.encodeMethod, m_StreamInfo.isLoop, in LoadHeader()
733 if ( m_StreamInfo.isLoop ) in LoadHeader()
763 if ( ( m_StreamInfo.blockCount <= 2 ) && !m_StreamInfo.isLoop ) // TODO: Magic Number in LoadHeader()
1562 if ( m_StreamInfo.isLoop ) in UpdatePlayingBlockIndex()
1605 if ( ! m_StreamInfo.isLoop ) in UpdatePlayingBlockIndex()
1626 if ( m_StreamInfo.isLoop ) in UpdateDataLoopAddress()
1762 if ( ! m_StreamInfo.isLoop ) { in UpdateLoadingBlockIndex()
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Dsnd_WaveFileReader.cpp126 info->loopFlag = ( m_pInfoBlockBody->isLoop == 1 ); in ReadWaveInfo()
/NW4C-2.0.3/include/nw/snd/
Dsnd_WaveFile.h113 u8 isLoop; // 0: ループなし, 1: ループあり member
Dsnd_StreamSoundFile.h207 bool isLoop; member
/NW4C-2.0.3/demos/snd/withSdk/sources/
Dmain.cpp261 if ( info.isLoop ) in InitializeSdkVoice()
/NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/
Dmain.cpp286 if ( info.isLoop ) in InitializeSdkVoice()