Searched refs:interiorPos (Results 1 – 1 of 1) sorted by relevance
500 nw::math::VEC3 interiorPos; in CalcAngleAndDistance() local504 interiorPos.x = interiorPos.y = interiorPos.z = 0.0f; in CalcAngleAndDistance()518 interiorPos.x = pos.x * yPlaneDistance / actorDistance; in CalcAngleAndDistance()519 interiorPos.y = 0; in CalcAngleAndDistance()520 interiorPos.z = pos.z * yPlaneDistance / actorDistance; in CalcAngleAndDistance()523 *anglePtr = std::atan2f( interiorPos.x, -interiorPos.z ); in CalcAngleAndDistance()524 *distancePtr = nw::math::VEC3Len( &interiorPos ) / interiorSize; in CalcAngleAndDistance()