Searched refs:inputTable (Results 1 – 1 of 1) sorted by relevance
89 u32* inputTable = &command[4]; in SetupParticleVertexAttributeCommand() local105 inputTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupParticleVertexAttributeCommand()151 inputTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupParticleVertexAttributeCommand()