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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleShape.cpp89 u32* inputTable = &command[4]; in SetupParticleVertexAttributeCommand() local
105 inputTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupParticleVertexAttributeCommand()
151 inputTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupParticleVertexAttributeCommand()