Searched refs:inTime (Results 1 – 1 of 1) sorted by relevance
1729 register u32 inTime = fkeyUpdater.GetInTime(); in ParticleFloatImmediate4KeyUpdater() local1752 if (utime < inTime) in ParticleFloatImmediate4KeyUpdater()1791 if (utime < inTime) in ParticleFloatImmediate4KeyUpdater()1840 register u32 inTime = fkeyUpdater.GetInTime(); in ParticleVector3Immediate4KeyUpdater() local1863 if (utime < inTime) in ParticleVector3Immediate4KeyUpdater()1903 if (utime < inTime) in ParticleVector3Immediate4KeyUpdater()