Searched refs:imageTexture (Results 1 – 1 of 1) sorted by relevance
557 ResTexture imageTexture = texMap.GetTexture().Dereference(); in ForceSetupTexture() local561 hash = (u32)imageTexture.ptr(); in ForceSetupTexture()565 … hash = ((u32)imageTexture.ptr() << idx * 8) | ((u32)imageTexture.ptr() >> (32 - idx * 8)); in ForceSetupTexture()