Searched refs:hash (Results 1 – 5 of 5) sorted by relevance
93 bool Equal(const u32* hash) const in Equal() argument95 return (this->m_Hash[0] == hash[0] && in Equal()96 this->m_Hash[1] == hash[1] && in Equal()97 this->m_Hash[2] == hash[2] && in Equal()98 this->m_Hash[3] == hash[3]); in Equal()153 u32* hash) in Screenshot() argument159 m_Hash(hash), in Screenshot()
122 event.param.screenshot.hash[i] = correctHashDisplay0[i]; in Initialize()126 event.param.screenshot.hash[i] = 0; in Initialize()136 event.param.screenshot.hash[i] = correctHashDisplay1[i]; in Initialize()140 event.param.screenshot.hash[i] = 0; in Initialize()305 if (m_CurrentEvent->param.screenshot.hash[0] || in SendScreenshot()306 m_CurrentEvent->param.screenshot.hash[0] || in SendScreenshot()307 m_CurrentEvent->param.screenshot.hash[0] || in SendScreenshot()308 m_CurrentEvent->param.screenshot.hash[0] || in SendScreenshot()309 m_CurrentEvent->param.screenshot.hash[0] ) in SendScreenshot()312 const bool result = shotDisplay->Equal(m_CurrentEvent->param.screenshot.hash); in SendScreenshot()
209 u32 hash = 0; in SetupTextures() local212 hash = (u32)resImageTexture.ptr(); in SetupTextures()216 … hash = ((u32)resImageTexture.ptr() << i * 8) | ((u32)resImageTexture.ptr() >> (32 - i * 8)); in SetupTextures()219 textureSamplersHash ^= hash; in SetupTextures()558 u32 hash = 0; in ForceSetupTexture() local561 hash = (u32)imageTexture.ptr(); in ForceSetupTexture()565 … hash = ((u32)imageTexture.ptr() << idx * 8) | ((u32)imageTexture.ptr() >> (32 - idx * 8)); in ForceSetupTexture()568 textureSamplersHash ^= hash; in ForceSetupTexture()
38 u32* hash = allocator->AllocAndFill(HASH_LENGTH, static_cast<u32>(0)); in Create() local39 NW_NULL_ASSERT(hash); in Create()52 hash); in Create()
442 u32 hash[5]; // すべて 0 ならテストを行いません。 member