Searched refs:hasGeometryShader (Results 1 – 5 of 5) sorted by relevance
298 ResPrimitive::SetupDrawCommand(bool hasGeometryShader) in SetupDrawCommand() argument312 …s32 resultSize = internal::SetupDrawIndexStreamCommand(bufferInfo, indexStream, hasGeometryShader); in SetupDrawCommand()
797 bool hasGeometryShader in SetupDrawIndexStreamCommand() argument817 hasGeometryShader); in SetupDrawIndexStreamCommand()
886 bool hasGeometryShader = (description.GetGeometryShaderObject() > 0); in RenderPrimitive() local888 primitive.SetupDrawCommand(hasGeometryShader); in RenderPrimitive()
165 void SetupDrawCommand(bool hasGeometryShader);
454 bool hasGeometryShader );