Searched refs:frameFlags (Results 1 – 1 of 1) sorted by relevance
180 bit32 frameFlags = 0; in EvaluateMemberBakedAnim() local186 frameFlags = result->GetFlags(); in EvaluateMemberBakedAnim()191 frameFlags = ut::DisableFlag(frameFlags, in EvaluateMemberBakedAnim()194 transformAnim.EvaluateRotate(&result->m_TransformMatrix, &frameFlags, frame); in EvaluateMemberBakedAnim()200 frameFlags = ut::DisableFlag(frameFlags, in EvaluateMemberBakedAnim()203 transformAnim.EvaluateTranslate(&result->m_TransformMatrix, &frameFlags, frame); in EvaluateMemberBakedAnim()209 frameFlags = ut::DisableFlag(frameFlags, in EvaluateMemberBakedAnim()213 transformAnim.EvaluateScale(&result->m_Scale, &frameFlags, frame); in EvaluateMemberBakedAnim()229 frameFlags |= gfx::CalculatedTransform::FLAG_IS_ROTATE_ZERO; in EvaluateMemberBakedAnim()239 frameFlags |= gfx::CalculatedTransform::FLAG_IS_TRANSLATE_ZERO; in EvaluateMemberBakedAnim()[all …]