Searched refs:fragmentShader (Results 1 – 3 of 3) sorted by relevance
191 const ResFragmentShader fragmentShader,781 const ResFragmentShader fragmentShader, in ActivateTextureCombiners() argument790 …internal::NWUseCmdlist<sizeof(fragmentShader.ref().m_BufferCommand)>(&(fragmentShader.ref().m_Buff… in ActivateTextureCombiners()795 ResTextureCombiner textureCombiner = fragmentShader.GetTextureCombiners(stage); in ActivateTextureCombiners()
609 ResFragmentShader fragmentShader = this->GetFragmentShader(); in ForceSetupLookupTable() local610 if (fragmentShader.IsValid()) in ForceSetupLookupTable()612 fragmentShader.ForceSetupLightingLut(targetName, lut); in ForceSetupLookupTable()
465 ResFragmentShaderData* fragmentShader = in CopyResMaterial() local468 buffer->toFragmentShader.set_ptr(fragmentShader); in CopyResMaterial()471 fragmentShader->toFragmentLightingTable.set_ptr(NULL); in CopyResMaterial()482 fragmentShader->toFragmentLightingTable.set_ptr(copyResult.first.ptr()); in CopyResMaterial()