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/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp271 nw::math::VEC3 fragmentLightDirection(-0.5f, -1.0f, -0.5f); in BuildLights() local
272 fragmentLightDirection.Normalize(); in BuildLights()
273 resFragmentLight.SetDirection(fragmentLightDirection); in BuildLights()