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Searched refs:fragmentLight (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp263 nw::gfx::FragmentLight* fragmentLight = nw::gfx::FragmentLight::DynamicBuilder() in BuildLights() local
267 s_LightRoot->AttachChild(fragmentLight); in BuildLights()
269 nw::gfx::ResFragmentLight resFragmentLight(fragmentLight->GetResFragmentLight()); in BuildLights()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h780 ResFragmentLight fragmentLight = in ForeachUnresolvedReferenceLut() local
783 if (fragmentLight.IsValid()) in ForeachUnresolvedReferenceLut()
787 ResDynamicCast<ResReferenceLookupTable>(fragmentLight.GetDistanceSampler()); in ForeachUnresolvedReferenceLut()
794 ResLightingLookupTable lightingLut = fragmentLight.GetAngleSampler(); in ForeachUnresolvedReferenceLut()