Searched refs:fragment (Results 1 – 2 of 2) sorted by relevance
36 ResFragmentLight fragment = ResDynamicCast<ResFragmentLight>(*this); in Setup() local38 if (fragment.IsValid()) in Setup()41 ResDynamicCast<ResReferenceLookupTable>(fragment.GetDistanceSampler()); in Setup()45 if ( fragment.GetDistanceSampler().IsValid() ) in Setup()49 result |= fragment.GetDistanceSampler().Setup(); in Setup()55 if (fragment.GetAngleSampler().IsValid()) in Setup()57 ResLookupTable resLut = fragment.GetAngleSampler().GetSampler(); in Setup()87 ResFragmentLight fragment = ResDynamicCast<ResFragmentLight>(*this); in Cleanup() local89 if (fragment.IsValid()) in Cleanup()91 ut::SafeCleanup(fragment.GetDistanceSampler()); in Cleanup()[all …]
121 fragment lighting