Searched refs:fontShaderData (Results 1 – 1 of 1) sorted by relevance
347 ut::MoveArray<u8> fontShaderData = nw::demo::Utility::LoadFile( allocator, fontShaderPath ); in InitializeFont() local352 s32 shaderSize = fontShaderData.size(); in InitializeFont()353 void* shaderBuffer = fontShaderData.release(); in InitializeFont()396 ut::MoveArray<u8> fontShaderData = nw::demo::Utility::LoadFile( allocator, fontShaderPath ); in InitializeFont() local398 s32 shaderSize = fontShaderData.size(); in InitializeFont()399 void* shaderBuffer = fontShaderData.release(); in InitializeFont()