Searched refs:fontData (Results 1 – 2 of 2) sorted by relevance
346 …ut::MoveArray<u8> fontData = nw::demo::Utility::LoadFile( allocator, fontPath, nw::font::GlyphData… in InitializeFont() local349 s32 fontSize = fontData.size(); in InitializeFont()350 void* fontBuffer = fontData.release(); in InitializeFont()818 GraphicsDrawing::InitializeFontResource( void* fontData, size_t fontSize ) in InitializeFontResource() argument823 return m_Font.SetResource( fontData ); in InitializeFontResource()
438 bool InitializeFontResource( void* fontData, size_t fontSize );