Searched refs:fogsMemory (Results 1 – 1 of 1) sorted by relevance
91 void* fogsMemory = allocator->Alloc(sizeof(FogBinder) * resSetting.GetFogsCount()); in CreateEnvironmentArray() local92 NW_NULL_ASSERT(fogsMemory); in CreateEnvironmentArray()93 m_Fogs = ut::MoveArray<FogBinder>(fogsMemory, resSetting.GetFogsCount(), allocator); in CreateEnvironmentArray()