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Searched refs:fog (Results 1 – 13 of 13) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneTraverser.cpp128 void SceneTraverser::VisitFog(Fog* fog) in VisitFog() argument
131 this->m_SceneContext->PushSceneNode(fog); in VisitFog()
132 this->m_SceneContext->PushFog(fog); in VisitFog()
133 this->m_SceneContext->PushAnimatableNode(fog); in VisitFog()
Dgfx_SceneEnvironment.cpp54 Fog* fog = (*fogBinder).fog; in ApplyFrom() local
57 m_Fogs[fogIndex] = fog; in ApplyFrom()
Dgfx_Fog.cpp51 Fog* fog = new(memory) Fog( in Create() local
55 Result result = fog->Initialize(allocator); in Create()
58 return fog; in Create()
123 Fog* fog = new(memory) Fog( in Create() local
127 Result result = fog->Initialize(allocator); in Create()
132 bool isAttached = parent->AttachChild(fog); in Create()
136 return fog; in Create()
Dgfx_SceneEnvironmentSetting.cpp141 fogBinder.fog = (*found); in ResolveReference()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneEnvironment.h106 void SetFog(s32 index, Fog* fog) in SetFog() argument
109 m_Fogs[index] = fog; in SetFog()
338 Fog* fog = m_Fogs[index]; in SetActiveFog() local
340 if (this->m_Fog != fog) in SetActiveFog()
342 this->m_Fog = fog; in SetActiveFog()
Dgfx_Fog.h62 void operator() (Fog* fog) in operator()
64 if (fog != NULL) in operator()
66 fog->Update(camera); in operator()
Dgfx_SceneEnvironmentSetting.h74 fog(NULL) in FogBinder()
78 Fog* fog; member
Dgfx_SceneTraverser.h75 virtual void VisitFog(Fog* fog);
Dgfx_ISceneVisitor.h95 virtual void VisitFog(Fog* fog) = 0;
Dgfx_SceneContext.h941 void PushFog(Fog* fog) in PushFog() argument
943 bool isPushed = m_Fogs.push_back(fog); in PushFog()
953 bool TryPushFog(Fog* fog) in TryPushFog() argument
955 bool isPushed = m_Fogs.push_back(fog); in TryPushFog()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp193 for (nw::gfx::FogArray::iterator fog = m_SceneContext->GetFogBegin(); in SubmitView() local
194 fog != fogEnd; in SubmitView()
195 ++fog) in SubmitView()
197 if (*fog != NULL) in SubmitView()
199 (*fog)->Update( currentCamera ); in SubmitView()
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp287 nw::gfx::Fog* fog = nw::gfx::Fog::DynamicBuilder() in BuildFogs() local
291 s_FogRoot->AttachChild(fog); in BuildFogs()
293 nw::gfx::ResFog resFog(fog->GetResFog()); in BuildFogs()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp742 ResFog fog(object); in SetValue() local
749 fog.SetColor(color); in SetValue()