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Searched refs:float32 (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/ut/
Dut_Float24.h740 f32 float32 = static_cast<f32>(fixed13); in Fixed13ToFloat32() local
744 float32 -= (0x1 << TOTAL_WIDTH); in Fixed13ToFloat32()
747 return float32 / (0x1 << DECIMAL_WIDTH); in Fixed13ToFloat32()
838 f32 float32 = static_cast<f32>(fixed13); in Fixed13ToFloat32() local
842 float32 -= (0x1 << TOTAL_WIDTH); in Fixed13ToFloat32()
845 return float32 / (0x1 << DECIMAL_WIDTH); in Fixed13ToFloat32()
934 f32 float32 = static_cast<f32>(fixed11); in Fixed11ToFloat32() local
935 return float32 / MASK; in Fixed11ToFloat32()
1029 f32 float32 = static_cast<f32>(fixedU24); in FixedU24ToFloat32() local
1030 return float32 / MASK; in FixedU24ToFloat32()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ParticleTime.h197 f32 float32 = static_cast<f32>(particleTime);
198 return float32 / 0x100;