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/NW4C-2.0.3/demos/gfx/
DOMakefile31 foreach(file, $(files))
32 OFILE = $(OBJDIR)/$(rootname $(basename $(file))).o
33 $(OFILE): $(file)
59 foreach(file, $(files))
61 suffix_name = $(suffix $(file))
62 binary_suffix_name = $(addprefix ., $(join b, $(removeprefix ., $(suffix $(file)))))
63 … OFILE = $(outdir)/$(replacesuffixes $(suffix_name), $(binary_suffix_name), $(basename $(file)))
64 OFILES += $(GfxBinaryObject $(OFILE), $(file), $(option))
/NW4C-2.0.3/tools/LayoutEditor/samples/demo/game_demo/
Dreadme.txt5 …To generate font data, run the batch file (make_sample_font.bat) located in the same folder as the…
7 …converter package must both be installed correctly in order for the batch file to execute correctl…
9 …t is generated successfully, a file named <CODE>sample_font.bcfnt</CODE> is generated in the same …
/NW4C-2.0.3/tools/DccPlugin/Maya/scripts/
DNW4C_CommonProc.mel17 global proc NW4C_ShowHelp(string $file, string $label)
28 string $helpPath = $rootPath + "documents/DccPlugin/Maya/" + $file;
31 // error ("Help file is not found: " + $helpPath);
37 $helpPath = "file:///" + $helpPath;
42 get unix file path
64 set current directory from file
DNW4C_ExpDialog.mel323 save setting file folder
332 set setting file folder to currnet
348 get float string for setting file
361 save setting to file (do)
565 // file selection
748 // open file
752 ShowError("Can't open file: " + $filePath);
790 // output file selection
863 // close file
872 save setting to file (file command)
[all …]
/NW4C-2.0.3/tools/CsdrUpdater/
Dreadme.txt17 Changed the NWCS intermediate file format from a template to a format to be loaded.
21 …ding the shader binary and swapping it with the binary part of the template NWCS intermediate file.
34 python CsdrUpdater.py [option] <input binary file name>
36 If not specified by option, DefaultShader.csdr is used for the template NWCS intermediate file.
38 … not specified by option, the output file name is created by removing the file extension from the …
41 -i, --intermediate= : Specifies the template NWCS intermediate file name.
44 In order to use the output intermediate file with NWCS, it must be edited according to the user sha…
46 It may not be possible to use the file with NWCS if the format is incorrect.
/NW4C-2.0.3/demos/lyt/
DOMakefile42 foreach(file, $(LYT_SHADER_FILES))
43 OUTPUT = $(rootDir)/shaders/$(basename $(file))
45 $(OUTPUT): $(file)
52 $(file commonRes/font/sample.bcfnt)
53 $(file commonRes/font/sample.bcfna)
/NW4C-2.0.3/demos/lyt/archiveFont/sources/
Dmain.cpp126 File file = nw::demo::Utility::LoadFile(&allocator, fileName, 128); in ReadArchiveFont() local
127 if (file.empty()) in ReadArchiveFont()
132 …const u32 arcFontBufSize = nw::font::ArchiveFont::GetRequireBufferSize(file.begin(), nw::font::Arc… in ReadArchiveFont()
135 …bool bSuccess = pArchiveFont->Construct(arcFontBuf, arcFontBufSize, file.begin(), nw::font::Archiv… in ReadArchiveFont()
231 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local
233 if (file.empty()) in nnMain()
238 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
/NW4C-2.0.3/tools/SoundPlayer/
DReadme.txt30 Run the setup.wsf file located in the NintendoWare\CTR folder.
36 1. Start the tool while specifying a sound archive file for MakeSoundPlayer-TS.wsf (and the folder …
56 …Folders that include the sound archive file and stream files specified by argument are copied into…
57 The sound archive file is renamed SoundPlayer.bcsar.
/NW4C-2.0.3/sources/libraries/io/
Dio_HioFileStream.cpp29 s64 GetHioFileSize( nn::hio::HostFile& file ) in GetHioFileSize() argument
32 file.Seek( &current, 0, nn::hio::HostFile::SEEK_TYPE_CURRENT ); in GetHioFileSize()
35 file.Seek( &fileSize, 0, nn::hio::HostFile::SEEK_TYPE_END ); in GetHioFileSize()
36 file.Seek( current, nn::hio::HostFile::SEEK_TYPE_SET ); in GetHioFileSize()
/NW4C-2.0.3/demos/snd/hioSoundArchive/sources/
Dmain.cpp69 bool OpenLatestCopyFile( nn::hio::HostFile& file, DirType type ) in OpenLatestCopyFile() argument
71 bool result = file.Open( in OpenLatestCopyFile()
215 nn::hio::HostFile file; in OpenSoundArchive() local
216 ret = OpenLatestCopyFile( file, DIR_TYPE_A ); in OpenSoundArchive()
223 ret = OpenLatestCopyFile( file, DIR_TYPE_B ); in OpenSoundArchive()
233 file.Close(); in OpenSoundArchive()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DLytCtrl.cpp98 SmFile file; in LytCtrl() local
99 if (!file.Read(resourcePath, m_Allocator)) in LytCtrl()
103 m_GraphicsResource.SetResource(i, file.Buffer(), file.Size()); in LytCtrl()
/NW4C-2.0.3/demos/lyt/simple/sources/
Dmain.cpp292 File file; in nnMain() local
293 if (!file.Read(resourcePath, demoApp.GetAllocator())) in nnMain()
297 graphicsResource.SetResource(i, file.Buffer(), file.Size()); in nnMain()
/NW4C-2.0.3/demos/lyt/texVram/sources/
Dmain.cpp251 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local
253 if (file.empty()) in nnMain()
258 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
/NW4C-2.0.3/demos/lyt/extUserData/sources/
Dmain.cpp263 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local
265 if (file.empty()) in nnMain()
270 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
/NW4C-2.0.3/demos/lyt/locationAdjust/sources/
Dmain.cpp210 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local
212 if (file.empty()) in nnMain()
217 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
/NW4C-2.0.3/demos/lyt/multiArc/sources/
Dmain.cpp217 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local
219 if (file.empty()) in nnMain()
224 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
/NW4C-2.0.3/demos/lyt/perspective/sources/
Dmain.cpp273 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local
275 if (file.empty()) in nnMain()
280 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
/NW4C-2.0.3/demos/lyt/group/sources/
Dmain.cpp195 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local
197 if (file.empty()) in nnMain()
202 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
/NW4C-2.0.3/demos/lyt/simple2/sources/
Dmain.cpp256 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local
258 if (file.empty()) in nnMain()
263 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
/NW4C-2.0.3/demos/lyt/bounding/sources/
Dmain.cpp277 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local
279 if (file.empty()) in nnMain()
284 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
/NW4C-2.0.3/build/omake/
Dcommondefs.om124 foreach(file, $(files))
125 OFILE = $(OBJDIR)$(DIRSEP)$(rootname $(basename $(file))).o
126 $(OFILE): $(file)
/NW4C-2.0.3/tools/DccPlugin/Maya/
DNW4C_Maya2011.bat10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
DNW4C_Maya2009_64bit.bat10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
DNW4C_Maya2010_64bit.bat10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
DNW4C_Maya2011_64bit.bat10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))

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