| /NW4C-2.0.3/demos/gfx/ |
| D | OMakefile | 31 foreach(file, $(files)) 32 OFILE = $(OBJDIR)/$(rootname $(basename $(file))).o 33 $(OFILE): $(file) 59 foreach(file, $(files)) 61 suffix_name = $(suffix $(file)) 62 binary_suffix_name = $(addprefix ., $(join b, $(removeprefix ., $(suffix $(file))))) 63 … OFILE = $(outdir)/$(replacesuffixes $(suffix_name), $(binary_suffix_name), $(basename $(file))) 64 OFILES += $(GfxBinaryObject $(OFILE), $(file), $(option))
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| /NW4C-2.0.3/tools/LayoutEditor/samples/demo/game_demo/ |
| D | readme.txt | 5 …To generate font data, run the batch file (make_sample_font.bat) located in the same folder as the… 7 …converter package must both be installed correctly in order for the batch file to execute correctl… 9 …t is generated successfully, a file named <CODE>sample_font.bcfnt</CODE> is generated in the same …
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| /NW4C-2.0.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_CommonProc.mel | 17 global proc NW4C_ShowHelp(string $file, string $label) 28 string $helpPath = $rootPath + "documents/DccPlugin/Maya/" + $file; 31 // error ("Help file is not found: " + $helpPath); 37 $helpPath = "file:///" + $helpPath; 42 get unix file path 64 set current directory from file
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| D | NW4C_ExpDialog.mel | 323 save setting file folder 332 set setting file folder to currnet 348 get float string for setting file 361 save setting to file (do) 565 // file selection 748 // open file 752 ShowError("Can't open file: " + $filePath); 790 // output file selection 863 // close file 872 save setting to file (file command) [all …]
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| /NW4C-2.0.3/tools/CsdrUpdater/ |
| D | readme.txt | 17 Changed the NWCS intermediate file format from a template to a format to be loaded. 21 …ding the shader binary and swapping it with the binary part of the template NWCS intermediate file. 34 python CsdrUpdater.py [option] <input binary file name> 36 If not specified by option, DefaultShader.csdr is used for the template NWCS intermediate file. 38 … not specified by option, the output file name is created by removing the file extension from the … 41 -i, --intermediate= : Specifies the template NWCS intermediate file name. 44 In order to use the output intermediate file with NWCS, it must be edited according to the user sha… 46 It may not be possible to use the file with NWCS if the format is incorrect.
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| /NW4C-2.0.3/demos/lyt/ |
| D | OMakefile | 42 foreach(file, $(LYT_SHADER_FILES)) 43 OUTPUT = $(rootDir)/shaders/$(basename $(file)) 45 $(OUTPUT): $(file) 52 $(file commonRes/font/sample.bcfnt) 53 $(file commonRes/font/sample.bcfna)
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| /NW4C-2.0.3/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 126 File file = nw::demo::Utility::LoadFile(&allocator, fileName, 128); in ReadArchiveFont() local 127 if (file.empty()) in ReadArchiveFont() 132 …const u32 arcFontBufSize = nw::font::ArchiveFont::GetRequireBufferSize(file.begin(), nw::font::Arc… in ReadArchiveFont() 135 …bool bSuccess = pArchiveFont->Construct(arcFontBuf, arcFontBufSize, file.begin(), nw::font::Archiv… in ReadArchiveFont() 231 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 233 if (file.empty()) in nnMain() 238 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/tools/SoundPlayer/ |
| D | Readme.txt | 30 Run the setup.wsf file located in the NintendoWare\CTR folder. 36 1. Start the tool while specifying a sound archive file for MakeSoundPlayer-TS.wsf (and the folder … 56 …Folders that include the sound archive file and stream files specified by argument are copied into… 57 The sound archive file is renamed SoundPlayer.bcsar.
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| /NW4C-2.0.3/sources/libraries/io/ |
| D | io_HioFileStream.cpp | 29 s64 GetHioFileSize( nn::hio::HostFile& file ) in GetHioFileSize() argument 32 file.Seek( ¤t, 0, nn::hio::HostFile::SEEK_TYPE_CURRENT ); in GetHioFileSize() 35 file.Seek( &fileSize, 0, nn::hio::HostFile::SEEK_TYPE_END ); in GetHioFileSize() 36 file.Seek( current, nn::hio::HostFile::SEEK_TYPE_SET ); in GetHioFileSize()
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| /NW4C-2.0.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 69 bool OpenLatestCopyFile( nn::hio::HostFile& file, DirType type ) in OpenLatestCopyFile() argument 71 bool result = file.Open( in OpenLatestCopyFile() 215 nn::hio::HostFile file; in OpenSoundArchive() local 216 ret = OpenLatestCopyFile( file, DIR_TYPE_A ); in OpenSoundArchive() 223 ret = OpenLatestCopyFile( file, DIR_TYPE_B ); in OpenSoundArchive() 233 file.Close(); in OpenSoundArchive()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | LytCtrl.cpp | 98 SmFile file; in LytCtrl() local 99 if (!file.Read(resourcePath, m_Allocator)) in LytCtrl() 103 m_GraphicsResource.SetResource(i, file.Buffer(), file.Size()); in LytCtrl()
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| /NW4C-2.0.3/demos/lyt/simple/sources/ |
| D | main.cpp | 292 File file; in nnMain() local 293 if (!file.Read(resourcePath, demoApp.GetAllocator())) in nnMain() 297 graphicsResource.SetResource(i, file.Buffer(), file.Size()); in nnMain()
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| /NW4C-2.0.3/demos/lyt/texVram/sources/ |
| D | main.cpp | 251 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 253 if (file.empty()) in nnMain() 258 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/demos/lyt/extUserData/sources/ |
| D | main.cpp | 263 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 265 if (file.empty()) in nnMain() 270 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/demos/lyt/locationAdjust/sources/ |
| D | main.cpp | 210 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 212 if (file.empty()) in nnMain() 217 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/demos/lyt/multiArc/sources/ |
| D | main.cpp | 217 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 219 if (file.empty()) in nnMain() 224 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/demos/lyt/perspective/sources/ |
| D | main.cpp | 273 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 275 if (file.empty()) in nnMain() 280 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/demos/lyt/group/sources/ |
| D | main.cpp | 195 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 197 if (file.empty()) in nnMain() 202 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/demos/lyt/simple2/sources/ |
| D | main.cpp | 256 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 258 if (file.empty()) in nnMain() 263 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/demos/lyt/bounding/sources/ |
| D | main.cpp | 277 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain() local 279 if (file.empty()) in nnMain() 284 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/build/omake/ |
| D | commondefs.om | 124 foreach(file, $(files)) 125 OFILE = $(OBJDIR)$(DIRSEP)$(rootname $(basename $(file))).o 126 $(OFILE): $(file)
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| /NW4C-2.0.3/tools/DccPlugin/Maya/ |
| D | NW4C_Maya2011.bat | 10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
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| D | NW4C_Maya2009_64bit.bat | 10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
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| D | NW4C_Maya2010_64bit.bat | 10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
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| D | NW4C_Maya2011_64bit.bat | 10 @if not "%~1" == "" set cmdStr=%cmdStr%;file -o (getenv(\"NW4C_MAYA_STARTUP_SCENE\"))
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