Searched refs:fdata (Results 1 – 3 of 3) sorted by relevance
304 f32* fdata = this->GetVertexParameter(index); in SetVertexParameter() local310 fdata[j] = ptr[j]; in SetVertexParameter()311 data[j] = ut::Float24::Float32ToBits24(fdata[j]); in SetVertexParameter()
446 f32* fdata = param.GetAttribute(); in SetupActivateVertexAttributeCommand_() local450 data[j] = ut::Float24::Float32ToBits24( fdata[j] ); in SetupActivateVertexAttributeCommand_()
159 f32* fdata = shape->GetVertexParameter(i); in SetupParticleVertexAttributeCommand() local163 data[j] = ut::Float24::Float32ToBits24(fdata[j]); in SetupParticleVertexAttributeCommand()