| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_AnimBinding.cpp | 73 void AnimBinding::EvaluateSimple(AnimGroup* animGroup, AnimEvaluator* evaluator) in EvaluateSimple() argument 80 int animCount = evaluator->GetAnimData().GetMemberAnimSetCount(); in EvaluateSimple() 83 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateSimple() 88 EvaluateMember(animGroup, memberIdx, evaluator, lastTargetObjIdx, targetObjSkipFlag); in EvaluateSimple() 93 void AnimBinding::EvaluateTransformSimple(AnimGroup* animGroup, TransformAnimEvaluator* evaluator) in EvaluateTransformSimple() argument 98 int animCount = evaluator->GetAnimData().GetMemberAnimSetCount(); in EvaluateTransformSimple() 101 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateTransformSimple() 106 EvaluateTransformMemberFast(animGroup, memberIdx, evaluator); in EvaluateTransformSimple() 159 …EvaluateTransformMemberFast(AnimGroup* animGroup, int memberIdx, TransformAnimEvaluator* evaluator) in EvaluateTransformMemberFast() argument 175 evaluator->GetResultFast(target, memberIdx); in EvaluateTransformMemberFast()
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| D | gfx_TransformAnimInterpolator.cpp | 71 const TransformAnimEvaluator* evaluator = in GetResult() local 73 if (evaluator != NULL) in GetResult() 75 if (!evaluator->GetIsScaleDisabled()) in GetResult() 79 if (!evaluator->GetIsRotateDisabled()) in GetResult() 83 if (!evaluator->GetIsTranslateDisabled()) in GetResult()
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| D | gfx_Light.cpp | 217 AnimEvaluator* evaluator = ut::DynamicCast<AnimEvaluator*>(animObject); in ValidateLightAnimType() local 218 NW_NULL_ASSERT(evaluator); in ValidateLightAnimType() 220 anim::ResLightAnim lightAnim(evaluator->GetAnimData().ptr()); in ValidateLightAnimType()
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| D | gfx_Camera.cpp | 1270 AnimEvaluator* evaluator = ut::DynamicCast<AnimEvaluator*>(animObject); in ValidateCameraAnimType() local 1271 NW_NULL_ASSERT(evaluator); in ValidateCameraAnimType() 1273 anim::ResCameraAnim cameraAnim(evaluator->GetAnimData().ptr()); in ValidateCameraAnimType()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_TransformAnimEvaluator.h | 123 TransformAnimEvaluator* evaluator = new(buf) TransformAnimEvaluator(allocator); in Create() local 125 … Result result = evaluator->Initialize(m_AnimData, m_MaxMembers, m_MaxAnimMembers, m_AllocCache); in Create() 128 return evaluator; in Create() 324 const TransformAnimEvaluator* evaluator = in DisableSRTWeightsIfNeeded() local 326 if (evaluator != NULL) in DisableSRTWeightsIfNeeded() 328 if (evaluator->GetIsScaleDisabled()) in DisableSRTWeightsIfNeeded() 333 if (evaluator->GetIsRotateDisabled()) in DisableSRTWeightsIfNeeded() 338 if (evaluator->GetIsTranslateDisabled()) in DisableSRTWeightsIfNeeded()
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| D | gfx_AnimBinding.h | 389 NW_FORCE_INLINE void EvaluateSimple(AnimGroup* animGroup, AnimEvaluator* evaluator); 390 …FORCE_INLINE void EvaluateTransformSimple(AnimGroup* animGroup, TransformAnimEvaluator* evaluator); 396 …MemberFast(AnimGroup* animGroup, int memberIdx, TransformAnimEvaluator* evaluator); //!< @details …
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 100 nw::gfx::TransformAnimEvaluator* evaluator; member 214 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 222 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 224 return evaluator; in CreateTransformAnimEvaluator() 245 nw::gfx::TransformAnimEvaluator* evaluator = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local 248 NW_NULL_ASSERT(evaluator); in InitializeSkeletalAnim() 251 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim() 254 model->SetSkeletalAnimObject(evaluator); in InitializeSkeletalAnim() 256 return evaluator; in InitializeSkeletalAnim() 267 nw::gfx::SafeDestroy(s_AnimModelSets[animIdx].evaluator); in TerminateAnim() [all …]
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 195 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 203 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 205 return evaluator; in CreateTransformAnimEvaluator() 255 nw::gfx::TransformAnimEvaluator* evaluator = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local 257 if (evaluator == NULL) in InitializeSkeletalAnim() 264 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim() 277 model->SetSkeletalAnimObject(evaluator); in InitializeSkeletalAnim() 279 return evaluator; in InitializeSkeletalAnim() 295 nw::gfx::TransformAnimEvaluator* evaluator = in ChangeSpeed() local 297 if (evaluator != NULL) in ChangeSpeed() [all …]
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 203 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 211 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 213 return evaluator; in CreateTransformAnimEvaluator() 278 nw::gfx::TransformAnimEvaluator* evaluator = in ChangeAnimation() local 280 if (evaluator != NULL) in ChangeAnimation() 287 evaluator->ChangeAnim(s_ResAnim0); in ChangeAnimation() 291 evaluator->ChangeAnim(s_ResAnim1); in ChangeAnimation() 297 evaluator->ChangeAnim(s_ResAnimEmpty); in ChangeAnimation() 303 evaluator->Reset(); in ChangeAnimation()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 257 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateModel() local 263 if (!evaluator){ NW_FATAL_ERROR("Animation Evaluator is Valid"); } in CreateModel() 266 pModel->AddAnimEvaluator( evaluator ); in CreateModel() 269 isPushed = m_AnimationArray.push_back( evaluator ); in CreateModel() 628 nw::gfx::AnimEvaluator* evaluator = nw::gfx::AnimEvaluator::Builder() in CreateCamera() local 634 if (!evaluator){ NW_FATAL_ERROR("Animation Evaluator is Valid"); } in CreateCamera() 637 m_SmCamera->AddAnimEvaluator( evaluator ); in CreateCamera() 640 isPushed = m_AnimationArray.push_back( evaluator ); in CreateCamera()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 467 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 474 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 476 return evaluator; in CreateTransformAnimEvaluator() 501 nw::gfx::TransformAnimEvaluator* evaluator = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local 503 if (evaluator == NULL) in InitializeSkeletalAnim() 509 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim() 513 model->SetSkeletalAnimObject(evaluator); in InitializeSkeletalAnim() 514 s_AnimObjects.PushBack(evaluator); in InitializeSkeletalAnim()
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 208 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 216 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 218 return evaluator; in CreateTransformAnimEvaluator() 251 nw::gfx::AnimEvaluator* evaluator = nw::gfx::AnimEvaluator::Builder() in CreateMaterialAnimEvaluator() local 258 return evaluator; in CreateMaterialAnimEvaluator()
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 474 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 481 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 483 return evaluator; in CreateTransformAnimEvaluator() 508 nw::gfx::TransformAnimEvaluator* evaluator = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local 510 if (evaluator == NULL) in InitializeSkeletalAnim() 516 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim() 520 model->SetSkeletalAnimObject(evaluator); in InitializeSkeletalAnim() 521 s_AnimObjects.PushBack(evaluator); in InitializeSkeletalAnim()
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 197 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 205 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 207 return evaluator; in CreateTransformAnimEvaluator()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 454 …nw::gfx::BaseAnimEvaluator* evaluator = nw::ut::DynamicCast<nw::gfx::BaseAnimEvaluator*>(s_AnimObj… in ResetParticle() local 455 if (evaluator) in ResetParticle() 457 evaluator->SetFrame(0); in ResetParticle()
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