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Searched refs:entryMode (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmPrimitive.cpp274 void Sm2DPrimPC::Render( GLenum entryMode, f32 posX, f32 posY ) in Render() argument
292 RenderSub( entryMode ); in Render()
315 RenderSub( entryMode ); in Render()
324 void Sm2DPrimPC::RenderSub( GLenum entryMode ) in RenderSub() argument
336 glDrawArrays( entryMode, 0, m_VertexCnt ); in RenderSub()
383 GLenum entryMode, in Begin() argument
395 m_EntryMode = entryMode; in Begin()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmPrimitive.h106 void Render( GLenum entryMode, f32 posX = 0.f, f32 posY = 0.f );
115 void RenderSub( GLenum entryMode );
150 GLenum entryMode, // �G���g�����[�h