Searched refs:endMaterialChangeCommandMemory (Results 1 – 1 of 1) sorted by relevance
464 …void* endMaterialChangeCommandMemory = s_DeviceAllocator.Alloc(sizeof(EndMaterialChangeRenderComma… in InitializeScenes() local465 NW_NULL_ASSERT(endMaterialChangeCommandMemory); in InitializeScenes()467 new(endMaterialChangeCommandMemory) EndMaterialChangeRenderCommand(); in InitializeScenes()