Searched refs:endCommandMemory (Results 1 – 2 of 2) sorted by relevance
816 void* endCommandMemory = s_DeviceAllocator.Alloc(sizeof(EndRenderCommand)); in InitializeScenes() local817 NW_NULL_ASSERT(endCommandMemory); in InitializeScenes()818 …s_EndRenderCommand = new(endCommandMemory) EndRenderCommand(s_RenderSystem, s_LeftCamera, s_RightC… in InitializeScenes()
882 void* endCommandMemory = s_DeviceAllocator.Alloc(sizeof(EndRenderCommand)); in InitializeScenes() local883 NW_NULL_ASSERT(endCommandMemory); in InitializeScenes()884 …s_EndRenderCommand = new(endCommandMemory) EndRenderCommand(s_RenderSystem, s_LeftCamera, s_RightC… in InitializeScenes()