Searched refs:endAddress (Results 1 – 5 of 5) sorted by relevance
47 void* endAddress; in Create() local51 endAddress = RoundDown( AddOffsetToPtr( startAddress, size ), MIN_ALIGNMENT ); in Create()55 if ( ComparePtr( startAddress, endAddress ) > 0 in Create()56 || GetOffsetFromPtr( startAddress, endAddress ) < sizeof(FrameHeap) ) in Create()68 endAddress, // heapEnd in Create()159 void* endAddress = AddOffsetToPtr( newBlock, size ); in AllocFromHead() local161 if ( GetIntPtr( endAddress ) > GetIntPtr( mTailAllocator ) ) in AllocFromHead()168 (u32)GetOffsetFromPtr( mHeadAllocator, endAddress ) in AllocFromHead()171 mHeadAllocator = endAddress; in AllocFromHead()250 void* endAddress = AddOffsetToPtr( memBlock, newSize ); in ResizeForMBlock() local[all …]
72 void* endAddress = ut::AddOffsetToPtr( startAddress, size ); in Create() local74 if ( startAddress > endAddress ) in Create()80 m_pEndAddress = endAddress; in Create()
111 void* endAddress = static_cast<u8*>( startAddress ) + size; in Create() local114 if ( startAddress > endAddress ) in Create()119 size = static_cast<u32>( static_cast<u8*>( endAddress ) - static_cast<u8*>( startAddress ) ); in Create()
755 u32 endAddress; member
1035 …u32 endAddress = reinterpret_cast<u32>( this->GetImageData() ) + static_cast<u32>(this->GetImageDa… in CheckMemoryLocation() local