Home
last modified time | relevance | path

Searched refs:encoding (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/demos/snd/withSdk/sources/
Dmain.cpp221 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice()
238 if ( info.encoding == 2 ) in InitializeSdkVoice()
243 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice()
255 if ( info.encoding == 2 ) in InitializeSdkVoice()
263 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
267 if ( info.encoding == 2 ) in InitializeSdkVoice()
/NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/
Dmain.cpp246 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice()
263 if ( info.encoding == 2 ) in InitializeSdkVoice()
268 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice()
280 if ( info.encoding == 2 ) in InitializeSdkVoice()
288 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
292 if ( info.encoding == 2 ) in InitializeSdkVoice()
/NW4C-2.0.3/include/nw/snd/
Dsnd_WaveFile.h112 u8 encoding; // EncodeMethod が入る member
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_WaveFileReader.cpp122 const SampleFormat format = GetSampleFormat( m_pInfoBlockBody->encoding ); in ReadWaveInfo()
/NW4C-2.0.3/tools/CsdrUpdater/
Dreadme.txt21 CsdrUpdater for CTR is a script for Base64 encoding the shader binary and swapping it with the bina…