Searched refs:emitterResource (Results 1 – 8 of 8) sorted by relevance
176 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in Register() local177 emitterResource != emitters.end(); ++emitterResource) in Register()179 const char *resourceName = (*emitterResource).GetName(); in Register()195 m_ResEmitters.PushBack(*emitterResource); in Register()218 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in Register() local219 emitterResource != emitters.end(); ++emitterResource) in Register()221 m_ResEmitters.PushBack(*emitterResource); in Register()
270 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in BuildResources() local271 emitterResource != emitters.end(); ++emitterResource) in BuildResources()275 (*emitterResource) in BuildResources()
279 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in BuildResources() local280 emitterResource != emitters.end(); ++emitterResource) in BuildResources()284 (*emitterResource) in BuildResources()
238 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in BuildResources() local239 emitterResource != emitters.end(); ++emitterResource) in BuildResources()243 (*emitterResource) in BuildResources()
388 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in CreateParticle() local389 emitterResource != emittersEnd; ++emitterResource) in CreateParticle()393 nw::gfx::ResSceneObject((*emitterResource).ptr())); in CreateParticle()
407 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in BuildResources() local408 emitterResource != emitters.end(); ++emitterResource) in BuildResources()412 (*emitterResource) in BuildResources()
376 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in BuildResources() local377 emitterResource != emittersEnd; ++emitterResource) in BuildResources()379 nw::gfx::SceneNode* node = CreateSceneNode(*emitterResource); in BuildResources()
585 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in BuildResources() local586 emitterResource != emitters.end(); ++emitterResource) in BuildResources()590 (*emitterResource) in BuildResources()